Tricia Bryan is a visual artist, business and project manager; and art consultant who has exhibited and worked with artists and designers both in the UK and internationally. She devises and develops projects that support and promote entrepreneurial and enterprising initiatives through curriculum development, mentoring and project management. She has worked on international enterprise, teaching and curation with Japan and South Africa and projects with The British Council, Royal Opera House, the Arts Council England, Red Bull and the BFI. She is currently completing her MRes on the commissioning climate in the UK and supports research through freelance project.
Shaun is interested in design-led innovation where design comes first—not as a service to fulfil a business strategy but as a visionary path where design is considered to be an intrinsic part of decision making. This invites a new kind of collaboration for staff and students from different disciplines, from different schools, across a variety of countries and cultures. He has worked on luxury brand strategies with Ford, Perrier Jouet, Fortnum and Mason, Turnbull & Asser, Baileys , Finpro and is on the Board of the Cape Town Fashion Council
Silvio Carta is an ARB RIBA architect and Programme Leader of the Architecture and Interior Architecture and Design programme at the University of Hertfordshire, UK, where he is also Chair of the Design Research Group. His research and design interest focus on digital design and public space. Silvio is head of the editorial board of Seoul-based C3 magazine, and editor of A MPS Architecture Media Politics and Society (UCL Press).
Cathie completed a BA in Graphic Design at Chelsea school of Art and graduated from The Royal College of Art with an MA in Illustration. Since graduating she has worked as a freelance illustrator in many sectors of creative industry including publishing, advertising, editorial and set design. Her clients include Penguin Books, Walker Books, Faber & Faber, The Radio Times, Design Magazine, The Guardian, British Airways, BBC, The ICA, Ballet Rambert, Glastonbury Festivals, Island Records, Oxfam, and Sony. She has illustrated many children’s books including The Just so Stories by Rudyard Kipling published by Walker Books.
Daniel Merlin Goodbrey
Daniel is Principle Lecturer in in Narrative & Interaction Design. A prolific and innovative comic creator, Goodbrey has gained international recognition as a leading expert in the field of experimental digital comics. His hypercomic work received the International Clickburg Webcomic Award in Holland in 2006 while his work in print was awarded with the Isotope Award for Excellence In Comics in San Francisco in 2005. His smartphone app, A Duck Has An Adventure was shortlisted in the 2012 New Media Writing Prize. In 2017 he was awarded a Professional Doctorate for his study of the impact of digital mediation and hybridisation on the form of comics.
Adam has enjoyed a successful career in illustration since 1994. He strives to balance his professional practice as an illustrator with teaching, presenting a realistic and current view of the industry. His work has been published internationally appearing in Germany, Italy, New Zealand, North America, Sweden, and Thailand and has won a number of prestigious awards. Clients include –
BBC Worldwide Publishing, Chicken Shed Theatre Company, Danone, Evening Standard, The Independent, MTV, Nike, Oxford University Press, Sainsbury’s, Science Museum, The Telegraph, Time Out and The Times.
Nick Lovegrove is Programme Leader of the Graphic Design and Illustration courses at UH, and also Creative Director of Propeller. Students on this programme have won multiple international design awards and have gone on to work at the highest levels in industry. His background is in motion graphics and has produced work for the BBC, ITV and Channel 4. More recently he has worked for renowned design agency Barnbrook on branding, exhibition design and signage for global cultural clients.
Rich has spent over fifteen years working in the creative industries as a creative art director and graphic designer. He has worked as a creative on advertising accounts including Argos, Transport for London and NHS, and has a freelance design roster that includes Universal Music, Virgin EMI and Sony Entertainment. Rich specialises in concepts for advertising; with knowledge of both print and digital, and design for the music industry.
Jak joined the School of Creative Arts after a career as a freelance designer in Brighton, England, working for clients such as the NHS, Unilever, AstraZeneca, and Edelman. With a degree in Graphic Design, Jak now specialises in the design and development of innovative online platforms, including digital learning platforms, knowledge bases, visual archives, intranets and social networks. His portfolio also extends to exhibition design, student recruitment campaigns, social media strategy and events promotion.
Since 2001, Stadon has worked under a transdisciplinary methodology, traversing art, science, design and culture. Studying Marine Science, Fine Arts and Electronic Arts/Interface Cultures degrees, he is currently completing a PhD on the relationship between bodies, interaction, embodied data and identity, in art. Stadon has had numerous industry collaborations, including Ars Electronica Futurelab, HITLab, Wikitude, Intel, Symantech, Gucci, Stella McCartney, NASA and Red Bull. In 2014 Julian initiated an Anthropocentric Design program at Fachhochschule Salzburg, pioneering sustainable approaches to tech ecosystems and society. Julian is also a pioneer of augmented reality, having worked in the field since 2003
Ian Owen (RIBA) is the co-founder of the design consultancy Office:Atelier (OA) which specialises in architectural design, interactive digital installations, and research based design thinking. Recently, through the use of computer-generated CAD models, the practice has revisited Frank Lloyd Wright’s much celebrated Hollyhock House in California. This consultancy work undertook a design-based exploration of its invisible or forgotten properties; employing a combination of Virtual Reality simulations, Augmented Reality environments, rapid prototyped models and unique sliced cross-sections through the house.
Freddie is a professional filmmaker and graduate of the University of Hertfordshire’s MA Film and TV course and received the BBC Best Professional Practice award for his graduating short film project. He has been part of various short films, promos, event coverage and an online web series. Currently he is working on my own short film projects alongside my professional work. He is an adamant fan of the latest in production and post-production technology and is experienced in operating a range of consumer, ENG and Cinema filming equipment as well as recording broadcast quality sound in all manners of environments.
Stephen has been in the design industry for over twenty five years, working on both corporate and brand packaging identities as well as brand worlds and innovation. He sat on the Coley Porter Bell Board of Directors and represented the design discipline on the Ogilvy Group Board. He has led teams of designers, nurturing,teaching and inspiring them to create work that is beautifully thought through, beautifully crafted and beautifully effective. Clients have included The Body Shop, Coutts Bank, The Museum of London, Tesco, American Express, Pernod Ricard, Premier Foods, The Coop, Kimberly-Clark, Tetra-Pak, Morrisons, Nestle, Innocent Drinks, Coca-Cola, Virgin, Unilever, Philips and Paul Hollywood.
Jewellery designer and Royal College of Art graduate Mark Bloomfield is a digital craftsman based at London’s iconic Oxo Tower. He is also Visiting Professor of Design, Innovation and Technology in the School of Creative Arts at the University of Hertfordshire. Mark has designed for some of the most influential and prominent designers, including Asprey, Vivienne Westwood, Paul Smith and Matthew Williamson. Additionally he has worked in film and TV making jewellery for Titanic, Judge Dredd, Braveheart and Poirot. As a leader in his field, using traditional craftsmanship techniques, digital tools and manufacturing technologies, Mark continues to dissolve boundaries and redefine the process of making through his exploration of the possibilities offered by current and emerging manufacturing technologies. In 2012 he won the Materialise World 3D Print Award.
Jeremy Clancy is an award-winning filmmaker and writer with his own professional film-making practice, who has made work used by a number of prestigious clients, including: HMRC, Coca Cola, UK Labour Party and more. As well as this, he is a lecturer on the University of Hertfordshire’s Animation Degree Programme, where he lectures across a range of practical and theoretical subjects related to film and media. Jeremy is currently involved in negotiations with the UK Labour Party, to act as their video officer, in charge of film and video for the organisation. He is also completing two self-penned film projects.
Jessica Helfand is one of the great design thinkers of our time. A founding editor of Design Observer, she is Senior Critic at Yale School of Art, a Lecturer in Yale School of Management, and Artist in Residence at Yale’s Institute for Network Science. She is the author of numerous books on design and cultural criticism, including Paul Rand: American Modernist (1998), Screen: Essays on Graphic Design, New Media and Visual Culture (2001) and Reinventing the Wheel (2002). Her critically acclaimed ‘Scrapbooks: An American History’ (Yale University Press, 2008) was named that year’s best visual book by ‘The New York Times’. Jessica Helfand’s new book, Design: The Invention of Desire, is published by Yale University Press. She is a member of the Alliance Graphique Internationale and the Art Director’s Hall of Fame.